Thursday, October 23, 2014

Favorite principles artwork

Movement and Rhythm


This artwork is showing the principle movement and rhythm. The type of movement in this artwork is recorded action. The types of rhythm in this artwork are unexpected in the UNC section and regular in the Duke section. I created this by printing out a picture of a Duke women's basketball player and gluing her like she's shooting a 3 pointer. I also cut out 5 basketballs to make the recorded action part of the artwork. For the basketball court I made a 3 point line, the free throw line, and the basketball hoop. When I made the student sections I made one side Duke and the other UNC. The techniques I used to make this was to make the basketball court as realistic and neat as possible. While creating this I used glue, colored pencils, markers, and Sharpies. For the principle I used in this artwork is shape and form because of shape of the court and student sections. During this project I learned how to incorporate different movement and rhythm into one art piece. In future I will be able to make movement and rhythms in an artwork to make it interesting and fun.

Tuesday, October 21, 2014

Value Project

Value Project


This artwork is showing value in 3D figures. I created this artwork by looking for the core shadow, cast shadow, and the highlight. I used the value scale to see how dark or light the shadows should be. The techniques I used while making this project were making the figures look 3D and also making them have their life like features. I also used smooth shading to get the shadows. During this project I used a lamp to making the shadows, a pencil, and a eraser. The elements I used in this artwork are unity for each of the 3D figures and contrast in textures. I used unity in  this project because each one of these figures are different from one another. I also used contrast in textures because of the different lighting each figure look different. The principles I used in this artwork are outlines of the figures, the different shapes and forms, and perspective. I used perspective to create depth by shading. During this project I learned how to use perspective and value. In future projects if I need to incorporate perspective and value I will know how to. 

Negative Space Still Life Project

Negative Space Still Life Project


This artwork is a Negative Space Still Life. I created this artwork by looking at a still life and only drawing the negative spaces. The negative spaces in this artwork are spaces that have color or a flower in them. The techniques I used in this artwork were to keep the proportion and to have neat drawings and the way I colored the negative spaces. The materials I used during this project were colored pencils, a ruler, a pencil, and a sharpie. The elements I used in this artwork are symmetrical balance, the unity of color, color contrast, and rows of pattern. I used color contrast by putting a warm color (orange) with cool colors. I also used unity of color because the green or the orange pulls your attention to it and the since there's all cool colors and one warm color the orange pops. During this project I learned the difference between negative and positive spaces and how to used them. In my future projects I will know how to draw negative and positive spaces. 

Contour Shoe Drawing

Contour Shoe Drawing


This drawing I made of my basketball shoes shows the detail and craftsmanship of the shoe. I created this by looking at the proportions of the shoe and by looking at the shoe instead of drawing what I thought I saw. To make this artwork I used soft and light lines to make the contour lines in the shoe. It defined outer edges of the shoe. The principles in this artwork are line contrast, unity in surface quality, there's also dominance with the Nike check mark. The elements in this artwork are the shape and form of the shoe and the lines on the shoe. The shoe also has edges from the contour lines. While making this project I learned how to create contour lines and the different types of lines that you can make like outlines, hatching, and the contour lines. Also ways lines can be implied like by edges, closure, and lines of sight. In future projects, I will know how to include contour lines.